Services

Development

Services

Development

Services

Development

Tools

Silverlight, C#

Tools

Silverlight, C#

Tools

Silverlight, C#

Value

Lead development of internal website used by Xbox Enforcement team

Value

Lead development of internal website used by Xbox Enforcement team

Value

Lead development of internal website used by Xbox Enforcement team

Timeline

Four years

Timeline

Four years

Timeline

Four years

project pic
project pic

At Microsoft, I worked closely with a 30-person Xbox Enforcement team whose job was to keep the Xbox community safe and fair — an incredibly challenging task given the scale of player activity.

Together with an exceptional product manager, we built Vulcan, a game-like internal web app that transformed how enforcement cases were reviewed and resolved. I developed the core Silverlight/HTML application, integrating real-time data and intuitive workflows that felt as engaging as the games themselves.

The result was dramatic: the team’s productivity increased by over 600%, allowing them to handle more cases faster — with greater accuracy and less fatigue.

The screenshots below were taken from this video demonstration of Vulcan at PAC (https://drive.google.com/file/d/0B-31S3-dob_cTGRWMUc1elFwMFE/view?usp=drive_link&resourcekey=0-5a4xyWfL5BNhIqceHCL6uQ)

At Microsoft, I worked closely with a 30-person Xbox Enforcement team whose job was to keep the Xbox community safe and fair — an incredibly challenging task given the scale of player activity.

Together with an exceptional product manager, we built Vulcan, a game-like internal web app that transformed how enforcement cases were reviewed and resolved. I developed the core Silverlight/HTML application, integrating real-time data and intuitive workflows that felt as engaging as the games themselves.

The result was dramatic: the team’s productivity increased by over 600%, allowing them to handle more cases faster — with greater accuracy and less fatigue.

The screenshots below were taken from this video demonstration of Vulcan at PAC (https://drive.google.com/file/d/0B-31S3-dob_cTGRWMUc1elFwMFE/view?usp=drive_link&resourcekey=0-5a4xyWfL5BNhIqceHCL6uQ)

At Microsoft, I worked closely with a 30-person Xbox Enforcement team whose job was to keep the Xbox community safe and fair — an incredibly challenging task given the scale of player activity.

Together with an exceptional product manager, we built Vulcan, a game-like internal web app that transformed how enforcement cases were reviewed and resolved. I developed the core Silverlight/HTML application, integrating real-time data and intuitive workflows that felt as engaging as the games themselves.

The result was dramatic: the team’s productivity increased by over 600%, allowing them to handle more cases faster — with greater accuracy and less fatigue.

The screenshots below were taken from this video demonstration of Vulcan at PAC (https://drive.google.com/file/d/0B-31S3-dob_cTGRWMUc1elFwMFE/view?usp=drive_link&resourcekey=0-5a4xyWfL5BNhIqceHCL6uQ)

project pic
project pic
project pic
project pic

Reach out anytime

Let’s Stay Connected

Got questions or want to collaborate? Feel free to reach out—I'm open to new projects or just a casual chat!

Reach out anytime

Let’s Stay Connected

Got questions or want to collaborate? Feel free to reach out—I'm open to new projects or just a casual chat!

Reach out anytime

Let’s Stay Connected

Got questions or want to collaborate? Feel free to reach out—I'm open to new projects or just a casual chat!

Thanks for Stopping By!

Thanks for Stopping By!

Thanks for Stopping By!